Macros
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Macros
Misdirection
Set the focus target using /focus or with the Hunter's Mark / Focus Target macro, in this case the Main Tank; then use this macro just before pulling to cast Misdirection on your focus target without losing your target.
This will misdirect to your focus target, if that is friendly. If not, it will cast on your selected target if it is friendly. If it isn't or you don't have a target selected, it will misdirect on your pet. That way, the macro works as intended in any situation, without the need of pressing qualifier keys or choosing between different buttons.
Aspect of the Hawk / Monkey / Viper by mouse click
Left-click to cast Aspect of the Hawk; middle click to cast Aspect of the Monkey right-click to cast Aspect of the Viper
Set the focus target using /focus or with the Hunter's Mark / Focus Target macro, in this case the Main Tank; then use this macro just before pulling to cast Misdirection on your focus target without losing your target.
- Code:
#showtooltip
/cast [target=focus,help][help][target=pet,exists,nodead] Misdirection
This will misdirect to your focus target, if that is friendly. If not, it will cast on your selected target if it is friendly. If it isn't or you don't have a target selected, it will misdirect on your pet. That way, the macro works as intended in any situation, without the need of pressing qualifier keys or choosing between different buttons.
Aspect of the Hawk / Monkey / Viper by mouse click
Left-click to cast Aspect of the Hawk; middle click to cast Aspect of the Monkey right-click to cast Aspect of the Viper
- Code:
/cast [button:2] Aspect of the Viper; [button:3] Aspect of the Monkey; Aspect of the Hawk

Talities- Posts: 44
Join date: 2008-06-03
Age: 23
Re: Macros
wOOt ... have no idea what those macros are for ... and the mousething I don't want cause I am using it to move with ... so dont like things to be on that ...

Ice- Posts: 39
Join date: 2008-02-03
Location: Århus, Denmark
steady shot macro
here is a good macro for your steady shot
/script UIErrorsFrame:Hide()
/cast [exists,target=pettarget] Kill Command
/castsequence reset=3 Steady Shot, !Auto Shot
/script UIErrorsFrame:Clear()
if used it for a while and like it alot:)
all you need to do is spam this macro and you will use steady shot followed by 1 auto shot. and you will use kill comand everytime it is able when pet is activ/in combat.
/script UIErrorsFrame:Hide()
/cast [exists,target=pettarget] Kill Command
/castsequence reset=3 Steady Shot, !Auto Shot
/script UIErrorsFrame:Clear()
if used it for a while and like it alot:)
all you need to do is spam this macro and you will use steady shot followed by 1 auto shot. and you will use kill comand everytime it is able when pet is activ/in combat.
psychojoe- Posts: 3
Join date: 2008-07-02
Age: 25
Location: faroe island
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