Muqq's shadowpriest guide
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Muqq's shadowpriest guide
Muqq from Nihilum wrote:
A well played shadow priest is a great addition to any serious raiding guild, and more priests have found the shadow tree to be a very viable alternative to the holy tree since the release of The Burning Crusade. This will be a guide which won’t focus on starting up a shadowpriest, but rather show you how to better utilize its strengths, and manage to work around its weaknesses in high end PvE content.
I will not go into PvP much, as this guide is purely for PvE, so if that's something you're looking for, sorry to disappoint you. I will include some suggestions as to what stats you'd want to look for in your gear, how to plan for certain PvE encounters and just some general tips that'll make playing a shadowpriest a whole lot easier in the long run.
If you have any suggestions, comments or questions about this guide, our forums are the best place to share them with us. There's probably a lot more to be said when it comes to playing a shadowpriest, but I'll only cover the main things, and also some other general things, which are not exclusive to shadowpriests, but to any class and player who is raiding.
Aside from that, I'll talk about the placement of talent points, different strategies for different encounters, and what you can do to improve your own efficiency as a shadowpriest, even without upgrading your gear or making radical changes to your current playing style. A lot of the information provided here is based on personal experience, so always take that into account. While all of the information provided might not be relevant to everyone, you might at least get a few good suggestions from this guide.
I'll assume the average person who's reading this guide to have set foot in Karazhan and have played shadowpriest for some time since reaching level 70. Two of the biggest issues most shadowpriests will run into are threat management and having enough mana to last through the longer PvE encounters. I'll explain the circumstances around these, and will give some good hints on how to best work around them.
Monitoring Threat
In regards to threat issues, there are many ways you can improve and do more DPS, and still stay below the maintank on aggro. The easiest way, and also probably the most straightforward one, is to install an addon that monitors threat, such as KTM. This will give you a visual indicator of how close you are to pulling threat off of the main tank, and allows you to maximize your DPS while not pulling aggro.
Vampiric Embrace
Something else you can do is either refrain from using vampiric embrace, or simply skip placing points in the Improved Vampiric Embrace talent. While this might not seem to be such a big deal, it's usually all the little things that add up, and anything you can do to lower your threat generation is a good thing. As always, use your own judgement when you choose not to utilize Vampiric Embrace, as it provides a lot of healing for your group, even though it generates quite a lot of threat. On some fights, it's almost required, so just adapt to that and lower your DPS a bit to make up for the additional threat you generate.
Shadowpriests are probably one of the worst classes when it comes to retaining mana in longer fights, but there are many things you can do to alleviate this. Mages and warlocks do not have anywhere near as much problems as us regarding mana conservation, and without good support from the guild or friends that you play with, it's hard to perform well.
Consumables
I'll assume people do the more obvious things, such as making good use of mana potions and consumables. Having lots of Super Mana Potions, Elixirs of Major Shadow Power and Major Mageblood or just regular Flasks of Supreme Power for that matter is a must in high end raiding. Aside from that, there are many other things you can do to last longer in PvE encounters.
Group SetupThe first thing you should do is to make your raid leader understand that shadowpriests need support to perform well in PvE, so don't be afraid to ask to be put into a group together with a shaman.
Shaman & Manatide
Having Wrath of Air totem, as well as the Manaspring and Manatide totems goes a long way in improving your sustainability. If you already get placed in groups with a shaman for the most part, open a dialogue with said shaman. Have them plan the manatide usage around your mana, and not their own.
It's in the interest of every caster in your group to have you good on mana, so you can keep DPS:ing, and thereby returning mana back to the them. Make a macro that notifies the shaman when you want the manatide. It's important to also keep track of the other casters in your own group, so you don't ask for the manatide when you're the only one in need of it.
Druids & Innervate
One more thing you should do is to open up a dialogue with any feral druid you might have on the raids. For the most part, they won't be using innervates at all during the PvE encounters, so this is often another resource that is unused. Talk to them, and ask them if they can spare you their innervates during fights. You might not think it'll make a big difference, as shadowpriests generally don't have a whole lot of spirit, but then again, it's better than nothing, and it fits well into the strategy of sustaining your mana while using mana-intensive spell rotations.
Shadowfiend
A new thing that arrived with The Burning Crusade was our very own pet, known as the Shadowfiend. The pet itself is very weak, and will die easily to AoE affects if you're not careful. Therefore, only use it if you are certain it'll stay alive for the full duration, otherwise you'll end up with a whole lot less mana.
Combining Your Resources
Weaving all of these resources into your strategy is a must if you want to keep using mana intensive spell rotations and still be good on mana. You will also need to plan ahead! If you're at 70% mana, ask for that innervate, so that its 6 minute cooldown can start, and the same goes for Manatide. Ask for them as soon as you know none of that mana will go to waste, as it's good to have them being used early, and ticking away on their cooldowns so they might get used again in the very same fight. Planning the usage of Innervate, Manatide, mana potions and your Shadowfiend will not only improve your DPS and efficiency, but also generate more mana for your own group.
Important Stats
The two main things you should look for in the gear that you acquire are spelldamage and spell hit rating. The current spell hit rating cap is at 16%, so you'll get 10% from talents, and you'll have to make up for the remaining 6% from gear. Aside from that, work on getting as much spelldamage as possible. A quick and easy way to improve your gear is to choose tailoring as a profession, and make the Spellstrike and the Frozen Shadoweave set. They are a lot better than the Tier 4 armor set, and probably equal to the Tier 5 set in regards to DPS. I'd still use the Tier 5 set over the tailoring items though, as it provides better sustainability and survivability.
Sockets
As for gem choices, I suggest most people should stick with the 9/12 spelldamage gems (Living Rubies & Crimson Spinels), as they provide the biggest improvement to us shadowpriests. As for the metagem, there are two options you have here. One option is to use a Mystical Skyfire Diamond, which occasionally lowers the casting time of your next spell in half or the Swift Starfire Diamond, which provides 12 spelldamage and minor run speed. This is really a matter of preference, so if you feel that the Skyfire suits your playing style better, use that one. If you'd rather use the Starfire metagem, it works just as well. There's a 14 spelldamage metagem from the Ogri'la faction as well, but it's time consuming to get, so I won't recommend it.
Shadowpriest Builds
While there are many variations in the builds you use as a holy priest, you have a lot less options when choosing to play as a shadowpriest. Generally, you spend around 47-48 points in the shadow tree, and the remaining points in the discipline tree. I'd say what differs from shadowpriest to shadowpriest are how many points they choose to spend in Improved Mind Blast, Improved Vampiric Embrace and whether they choose to go with Spirit Tap or Blackout. Also, the amount of points they decide to put into the discipline differ, and ranges from 10 points to even 14. I'll supply a good basic talent build at the end of this section, which you can use as a template.
Shadowtree Talents
Many of the talents in the shadow tree are a must for any shadowpriest, so there's not really much you can do to differentiate around here. Depending on your playing style, you might want to put a few more points into Improved Mind Blast if you feel you need to have it cooldown faster than it currently does. As for Spirit Tap vs. Blackout, I'd say if you PvP a lot, use Blackout, as it's always a welcome addition to have it proc on your opponents. If you farm a lot with your shadowpriest, having Spirit Tap is nice.
Adapting Talents Against Gear
As your gear improves, you can even respec and lower the amount of points you have in Shadow Focus and apply them elsewhere, such as getting silence or just more points into meditation. While meditation doesn't do a whole lot for us shadowpriests, if you find yourself having extra points to spare, it will still improve your sustainability a bit so it's worth it.
Remember to choose talent points in regards to your own playing style. If you have good gear, and find that you can afford to keep Mind Blast and Shadow Word: Death on their cooldowns, then having 4-5 points in Mind Blast and 5 in Shadow Power is a must. For lower threat generation, you can skip the 2 points in Vampiric Embrace, and place them into meditation or one point more in Mind Blast or wherever you decide. In the end, it all comes down to adapting your talents to how you play yourself, and whether or not you do some occasional PvP or not.
Shadowpriest Build Template
The basic raiding shadowpriest build
Another huge guide from Nihilum, but as before.
Read, Learn, Own!
_________________

~ Eanon
Level 70 Undead Rogue, EU-Doomhammer
Level 70 Blood Elf Paladin, EU-Karazhan

Eanon- Posts: 36
Join date: 2008-06-10
Age: 21
Location: Spijkenisse, Holland
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